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Logitech G Hub scripts allow you to use custom macros to automate mouse actions, including recoil control. In first-person shooters (FPS), no recoil Logitech scripts (also called anti-recoil scripts or recoil macros) automatically move the mouse to counter weapon kick, improving accuracy. Whether you call it a Logitech recoil script, Logitech mouse script, or script Logitech no recoil, the goal is the same: steady aim with each shot. These scripts come ready-made, so no coding skills are needed – you simply copy the Lua code into G Hub. This guide walks you through two ScriptsMonkey products – the Lite FPS Logitech No Recoil Script and the Pro FPS Logitech No Recoil Script – how to install, use, and tweak them in any FPS game.
Logitech G Hub lets you import or write custom Lua scripts (macros) for your mouse or keyboard. These scripts can automate actions like firing bursts or compensating for recoil. In fact, ScriptsMonkey explains that their “universal scripts” are code templates designed to work across many games with only “minor tweaks”. In practice, a no-recoil script simply watches your shooting and nudges the cursor down (and sometimes sideways) to cancel out the gun’s kickback. You import the script in G Hub, assign it to your profile, and it runs while you hold fire. This means even novice users can improve their spray control without learning complex coding. The built-in nature of G Hub also means no extra software is needed beyond Logitech’s official tools.
Lite FPS Logitech No Recoil Script (G-Hub Mouse Anti Recoil Macro)
* The Lite Logitech no-recoil script compensates vertical recoil for the first part of a burst.
The Lite FPS Logitech No Recoil Script is a simple recoil-compensation macro ideal for short sprays. As the product page notes, it’s “perfect for spray control in FPS games, ideal for the first 10 bullets”. In other words, when you start firing, the script pulls the mouse down for those first ten shots, which is often enough to land quick burst hits. The figure above illustrates how the Lite script primarily applies downward (vertical) corrections during a short spray. For casual gamers, this means easy tap-fire accuracy: aim at your target, fire up to ten bullets, and the script will largely flatten the initial recoil curve.
The Lite script works at any DPI, any resolution, any sensitivity. It’s adjustable and extendable, but by default it limits its effect to the first burst of fire. In G Hub you can tweak the parameters if needed, but no coding is required to get started. For example, if a game’s weapons have very light side-to-side kick, you can focus on adjusting the vertical drop only. Overall, the Lite version is great for handling the initial spray without overwhelming new players.
The Lite script’s User Settings include:
buttonArg
– Which mouse button fires the weapon (default 1
= Left Click). Change this number if you want a different button to trigger the script.activateKey
– The lock key (usually "capslock"
or "numlock"
) that toggles the script on/off. When this key is on (e.g. CapsLock LED lit), holding buttonArg
will apply recoil compensation.profileCycleButton
– A mouse button (e.g. side button 4
/5
or DPI key 6
) to switch weapons. Pressing this during play cycles through the entries in recoilProfiles
.trackMovement
– true
or false
. If true
, after you release the fire button the script will move the mouse back to where it started. (If false
, it stays at the final compensated position.)recoilDelay
– Delay in milliseconds between each compensation step. A smaller delay makes the macro respond faster. For example, a default of 90
means the script waits 90 ms between moves. Adjust this to match your weapon’s fire rate or to smooth out the motion.recoilProfiles
– A list of weapons, each with vertical
and horizontal
offsets. For example: { name = "M4A1", vertical = 49, horizontal = -3 }
. These values are the per-shot mouse adjustments. A positive vertical moves the mouse down (countering upward recoil) and a negative vertical moves it up. Likewise positive horizontal moves right, negative moves left. Edit these numbers by testing in-game: if your aim still drifts up, increase the vertical offset, etc. You can add new weapon entries by copying the format ({ name="Gun", vertical=…, horizontal=… }
).counterLimit
– Maximum number of shots (steps) the script will compensate before stopping. Set this to about your weapon’s max burst or clip size.startAfterCounter
– Number of initial shots to skip before starting compensation. (Some weapons have a stronger first shot; use this if you want the script to kick in only after the first n shots.)smoothingSteps
– How many sub-steps to split each mouse move into. Higher values (e.g. 5–10) divide each offset into smaller moves, making the motion smoother but slower. Increasing smoothingSteps
yields gentler mouse movement (less jumpy recoil control) but can introduce slight input lag.Using the Lite script: Press your activateKey
(CapsLock) to enable. Hold the fire button (buttonArg
) and the script will automatically apply the current profile’s offsets each shot. To change weapons, press your profileCycleButton
; the first entry in recoilProfiles
is active by default. Adjust the vertical
/horizontal
values or add entries as needed for each gun.
* The Pro Logitech script handles full recoil (vertical + horizontal) over the entire burst.
The Pro FPS Logitech No Recoil Script takes it further by compensating the entire spray pattern. According to ScriptsMonkey, this script can “control full weapon recoil, improve aim stability, and boost shooting accuracy by preventing barrel drift”. As seen in the figure, the Pro version applies downward arrows and lateral adjustments – it moves left or right as needed. This means it tackles both vertical and horizontal kick, keeping the crosshair steady through a full magazine. It’s ideal for sustained automatic fire or weapons with strong sideways recoil.
Like the Lite script, the Pro script is universal (“dpi any, resolution any”) and fully adjustable. If you use it in an FPS, the Lua code will drive continuous compensation. In practice, you pull the trigger and the Pro script will nudge the mouse opposite to the gun’s recoil in real time. For casual players who enjoy longer sprays or have faster aim, this can significantly smooth out the spray pattern. (Veterans might still prefer manual control in some situations, but the option is there.) Remember, the key difference is that Lite handles about the first 10 bullets, while Pro handles all bullets. Choose Lite for quick bursts; switch to Pro if you want full-auto stability.
The Pro script’s User Settings include:
buttonArg
, activateKey
, recoilDelay
, startAfterCounter
, smoothingSteps
– These work the same as in Lite (e.g. activateKey="capslock"
, recoilDelay=90
ms, etc.).toggleKey
– Mouse button to change profiles. Pressing this cycles to the next weapon pattern.RECOIL_PATTERN_1
, RECOIL_PATTERN_2
, … – These define the recoil pattern tables. Each table is an ordered list of {x=…, y=…}
offsets, one for each successive bullet. For example, {x=0, y=20}
might be the move for shot 1, {x=-10, y=50}
for shot 3, etc. (Zero values mean no movement on that shot.) These patterns let you specify exactly how the recoil compensation should change over many shots.recoilProfiles
– An array of { name = "WeaponName", pattern = RECOIL_PATTERN_n }
. This ties each weapon name to one of the pattern tables. The script uses toggleKey
to pick which entry is active.counterLimit
– (State variable) The script will stop after this many steps (often set to your clip size). Combined with pattern length, this limits how long the macro runs.Using the Pro script: Enable with your activateKey
and hold buttonArg
to shoot. The script reads the active profile’s pattern table and moves the mouse by each (x,y)
offset in sequence. For example, it “applies horizontal (x) and vertical (y) adjustments from the pattern table” for each shot. It stops when you release the fire button or reach counterLimit
. Press toggleKey
to switch weapons. You can fine-tune each pattern’s entries by observing in-game recoil: if later bullets still climb, add more downward (positive y) entries at the end of the pattern. You can also adjust recoilDelay
, startAfterCounter
, and smoothingSteps
just as in the Lite script to tweak timing and smoothness.
Both scripts aim to eliminate weapon recoil by moving the mouse automatically during fire. The difference is in precision:
recoilProfiles
.As one recoil script’s documentation explains, the macro “compensates for the weapon’s recoil…automating mouse movements to counteract recoil patterns”. In practice, after you toggle it on and hold fire, it will smoothly move your crosshair down/right etc. to keep the bullets on target. Increasing the smoothingSteps
makes these movements more fluid (at the cost of a bit of lag). Always save and run the script in G-Hub after editing settings, and test in a safe environment. Adjust values and patterns iteratively until your shots group tightly.
Using these scripts only takes a few steps. Make sure you have the latest Logitech G Hub software installed and a Logitech gaming mouse (e.g. G502, G Pro, etc.) that supports scripting. Then follow these steps:
If the script doesn’t appear to work, double-check G Hub settings: disable any on-board memory, and try restarting G Hub or your PC. ScriptsMonkey’s troubleshooting guide notes that running G Hub as Admin often fixes quirks. Once the script is active, your mouse will apply the programmed recoil compensation while shooting.
Both the Lite and Pro scripts are universal templates, meaning they work across different FPS titles with minimal changes. To fine-tune them for your favorite game:
According to ScriptsMonkey, you should only need “minor tweaks” to fit the script to each game’s mechanics. In other words, you generally do not need to rewrite anything – just adjust a few numbers or toggle options in the script and then save it in G Hub.
Logitech G Hub no-recoil scripts can give FPS players – especially casual gamers – a significant edge by taming weapon spray. The Lite script is ideal for quick bursts and new players, while the Pro script provides full control for sustained fire. Setup is straightforward: install G Hub, copy the script, disable onboard memory, and run it. Once active, the scripts automatically adjust your mouse movements to counter recoil. With a bit of tweaking to match your game, you’ll see your spray patterns straighten out, improving aim stability and accuracy.